MyWork
Full Stack Engineer
Jan 2022 – Mar 2026 • 4 yrs 2 mosAmbra | São Paulo, SP, Brazil | RemoteLanguage: Portuguese
- Architected and developed scalable microservices using Python (FastAPI) and PHP (Laravel) within a distributed Docker-based environment.
- Built Angular front-end applications integrated with asynchronous microservices using RabbitMQ, supporting complex distributed workflows.
- Collaborated in code reviews, testing, architecture discussions, and technical decision-making within Agile teams.
- Managed MySQL, MongoDB, and AWS S3 integrations for scalable document processing and distributed data handling.
- Investigated and resolved complex cross-service production issues through deep debugging, reverse engineering, and analysis of legacy and distributed systems.
- Developed unit tests and contributed to the evolution and maintenance of large-scale applications with minimal supervision.
Full Stack Engineer
May 2019 – Nov 2021 • 2 yrs 6 mosGuardião Digital | São José do Rio Preto, SP, Brazil | On-siteLanguage: Portuguese
- Contributed to the modernization of a large legacy Flash application into a modern Angular + Laravel platform with redesigned architecture and UI.
- Developed and maintained complex business-critical features, APIs, Angular components, and PostgreSQL queries/functions across multiple large-scale applications.
- Independently led standalone projects, handling architecture, backend development, database design, debugging, deployments, and production support with minimal supervision.
- Troubleshot undocumented legacy systems, resolved complex production issues, and maintained legacy AngularJS/Angular 2 applications during modernization initiatives.
Volunteer Frontend Developer
May 2025 – Jul 2025 • 2 mosAct Like You Matter | San Diego, CA, United States | RemoteLanguage: English
- Collaborated with an international team in English-speaking meetings and asynchronous communicationvia Slack, contributing to technical and strategic decisions.
- Engineered interactive, animated front-end components and code prototypes for a dynamic character UI, leveraging physics-based or frame-based layout movements as a Proof of Concept.